Definitions for ConnectionHandler. More...
#include <Common/Compat.h>#include "ConnectionHandler.h"#include "LoadBalancer.h"#include "OperationAlterTable.h"#include "OperationBalance.h"#include "OperationCollectGarbage.h"#include "OperationCompact.h"#include "OperationCreateNamespace.h"#include "OperationCreateTable.h"#include "OperationDropNamespace.h"#include "OperationDropTable.h"#include "OperationGatherStatistics.h"#include "OperationMoveRange.h"#include "OperationProcessor.h"#include "OperationRecover.h"#include "OperationRecreateIndexTables.h"#include "OperationRegisterServer.h"#include "OperationRelinquishAcknowledge.h"#include "OperationRenameTable.h"#include "OperationSetState.h"#include "OperationStatus.h"#include "OperationStop.h"#include "OperationSystemStatus.h"#include "OperationTimedBarrier.h"#include "RangeServerConnection.h"#include "ReferenceManager.h"#include <Hypertable/Lib/Master/Protocol.h>#include <Hypertable/Lib/Master/Request/Parameters/FetchResult.h>#include <AsyncComm/ResponseCallback.h>#include <Common/Config.h>#include <Common/Error.h>#include <Common/FailureInducer.h>#include <Common/StringExt.h>#include <Common/Serialization.h>#include <Common/Time.h>#include <fstream>#include <iostream>
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Definitions for ConnectionHandler.
This file contains definitions for ConnectionHandler, a class for handling incoming Master requests.
Definition in file ConnectionHandler.cc.
1.8.8